Moist Meter | Sekiro: Shadows Die Twice -  免费在线视频最佳电影电视节目 -  Viveos.Net

Moist Meter | Sekiro: Shadows Die Twice

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  • Published on:  Sunday, March 24, 2019
  • Sekiro: Shadows Die Twice (2019 Action-Adventure / Soulsborne Game), developed by From Software and Published by Activision for Playstation 4, Xbox One, PC as reviewed by Charlie and Jackson.

    The Moist Meter is an experimental measurement system that you can use to safely gauge just how moist a video game or movie is going to be before playing it or viewing it. Avoid the dry products and only use the wettest.

    Moist Meter Scientists:



    Intro Voice:
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  • Kerem Deniz Güler

    Kerem Deniz Güler

     17 hours ago

    dude its really expensive. (in turkey) its like 100$ for america in Turkey

  • Darkness Dash

    Darkness Dash

     23 hours ago

    Just a piece if info, the bosses with alot of minions around them are meant to be dealt with by stealth

  • Igor T

    Igor T


    not gonna lie I didn’t struggle on Isshin sword saint yet demon of hatred takes me like 10 tries

  • Ruthwik Rao

    Ruthwik Rao

     2 days ago

    My man really disrespecting High Monk when he says you should never get any martial art skill. Get it just for the High monk. It almost insta wrecked bosses posture initially on perilous sweep attacks so they had to nerf it in a subsequent patch lol, plus the animation is fucking fire. High monk can also be used to clear an initial gap from the enemy as it has the longest jump range, an example is the final boss genichiro when you just start and he's about to slash with second Mortal blade, you can just move forward a bit and high monk to jumpkick his head to not just clear the distance but also stop the move. High monk also wrecks enemies that go midair before hitting you. And the best part, it costs zero fucking emblems.

  • Dukefishron123


     7 days ago

    I loved the final boss I dont think it was too hard, you just had to know how to block everything and after that you are left with a satisfying battle. Maybe i like him because i always love the human enemies like genichiro.

  • Connor Lonergan

    Connor Lonergan

     7 days ago

    I thought having mobs of enemies around bosses was fun cause it gives you a chance to practice stealth and strategize how you're gonna pick off all the weaker enemies to get the boss alone.

  • Box -71

    Box -71

     7 days ago

    I didn’t get into dark souls and haven’t played bloodborne but when I saw this I really wanted to get this game and I did haven’t really played it but hopefully I made the right choice I trusted Charlie

  • Hannes C.

    Hannes C.

     7 days ago

    That s such an odd teir list tho xD

  • Ron Atlas

    Ron Atlas

     14 days ago

    You know resurrecting doesn’t actually cause the dragon rot, fully dying actually causes the dragon rot

  • John Jackson

    John Jackson

     14 days ago

    I thought the final boss was rather easy. Then again i had like 18/15 when i fought him

  • Cameron Frye

    Cameron Frye

     14 days ago

    Why do people say genichio third phase is hard reflecting his lighting makes the third fight way easier but he dident do it and before someone says that a cheese in that case so in mikiri counters and stomping on there head

  • Lalo


     14 days ago

    Resurrection doesn't increase dragonrot, true death does

  • SilkyWatermelon okay

    SilkyWatermelon okay

     21 days ago

    Charlie just needs to deflect on the last boss

  • Anthony Reagon

    Anthony Reagon

     21 days ago

    the surge was hard asf

  • Liam Lyons

    Liam Lyons

     21 days ago

    I haven’t watched your videos before but after the hilarious introduction I think a subscribe is in order

  • Eric Lecarde

    Eric Lecarde

     21 days ago

    I thought they perfected the formula with Bloodborne, then Sekiro comes along with jumps and ropes and better 1 on 1 combat. Just when I thought it couldn't get any better. From Software really struck gold with Demon Souls.

  • d h

    d h

     21 days ago

    ressurection doesnt give dragonrot really dying does

  • TheManlyBog


     21 days ago +1

    But like for example the general tenzen fight he mentioned that they threw a bunch of enemies at you but isn't that the point they are actual people with a military and soldiers unlike most of souls where they are just mindless hollows.

  • Imbi


     28 days ago

    Can we talk about how kingdom of amalur is the souls game for relaxation bcs its not hard but just the right amount of difficulty to give you a sense of accomplishment?

  • Richard Redd

    Richard Redd

     28 days ago

    I'll be honest, I cannot get into Sekiro. I think my absolute biggest hurdle to jump is that the game DEMANDS you parry, and I've always hated parrying mechanics, in souls games and otherwise. I cannot get the timing down and no matter how much time I put into the game to try and "git gud" I cannot bring myself to enjoy it because of the parrying. It was a shame, because I absolutely love BloodBorne (BB being my absolute favorite game of the genre and top 3 games of all time) and when I heard about Sekiro I was excited for it, but I've always dodged mechanics, rarely did I try to parry. Everything else about Sekiro is great, I love the world, I love the character designs, the atmosphere, the music, the prosthetic mechanic, the being able to come back alive instantly mechanic. So much about it was great it's just the absolute emphasis on parrying that ruins it for me. Maybe eventually I can just crackdown and "git gud" but as of right now, I have to say Sekiro was a big disappointment for me, which is such a shame, I wanted to love it so much.